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Damage & Defense Rework

Most sources of damages on Ascentius have been reworked into four categories. Here is a basic overview:


Blunt: Dealt by heavier weapons such as Axes and Maces, reduced by more shock absorbing armors such as Leather.

Slashing: Dealt by weapons such as Swords and Katanas, reduced by heavier armors such as Iron.

Piercing: Dealt by weapons such as Bows and Spears, reduced by most metallic armors. 

Generic: This damage is dealt by all other sources in minecraft, including but not limited to fall damage, lava, and explosion damage. This stat is found on all armors.