Damage & Defense Rework
Most sources of damages on Ascentius have been reworked into four categories. Here is a basic overview:
Blunt: Dealt by heavier weapons such as Axes and Maces, reduced by more shock absorbing armors such as Leather.
Slashing: Dealt by weapons such as Swords and Katanas, reduced by heavier armors such as Iron.
Piercing: Dealt by weapons such as Bows and Spears, reduced by most metallic armors.
Generic: This damage is dealt by all other sources in minecraft, including but not limited to fall damage, lava, and explosion damage. This stat is found on all armors.